v1.1 - Changelog
Run Chicken, Run! » Devlog
First post-Houdini Game Jam update. A bunch of minor bug fixes and enhancements:
- Fixed issue where farmhand could still catch you after you've died in the water
- Fixed issue where "caught" and "died" text could be displayed at the same time
- Fixed an issue where the farmhand would still be running after you were caught
- Fainting goats now have collision so you can't run through them
- Fixed some holes in the groundplane mesh when blending between biomes
- Added grass to dirt road biome
- Added ocean floor, rocks, and a first pass at underwater shading effects
- Added ragdoll on death
- Added depth-of-field effects when looking over shoulder
Get Run Chicken, Run!
Run Chicken, Run!
Escape the farm, outrun the farmer, don't get caught ... and don't die.
Status | Released |
Author | renderMonkey |
Genre | Action |
Tags | infinite-runner, Runner, Unreal Engine |
More posts
- v1.4 - ChangelogOct 27, 2020
- v1.3 - ChangelogOct 22, 2020
- v1.2 - ChangelogSep 30, 2020
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